Author Topic: Banks  (Read 19993 times)

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Offline nacho

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Re: Banks
« Reply #45 on: June 15, 2013, 04:39:18 PM »
Monkey mentioned this in the obit lineup thread, but...this from his publisher:

http://www.orbitbooks.net/2013/06/09/iain-banks-1954-2013-2


Offline nacho

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Re: Banks
« Reply #46 on: May 20, 2015, 02:31:12 PM »
Stone mouth is getting an adaptation... Which is an interesting pick. It's a moody, quiet sort of book.

A few glimpses of it in the BBC Drama trailer:


Offline nacho

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Re: Banks
« Reply #47 on: June 02, 2015, 11:45:52 AM »
Stone mouth is getting an adaptation... Which is an interesting pick. It's a moody, quiet sort of book.

A few glimpses of it in the BBC Drama trailer:


This trailer does not inspire confidence...



Offline nacho

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Re: Banks
« Reply #48 on: July 01, 2015, 01:44:12 PM »
So Zuckerberg just told a billion people to buy Player of Games. A-fucking-men! Player of Games is the obvious choice as a gateway novel for the Culture series (in fact, I always recommend it as such).

You can pretty much start anywhere with the Culture novels (though Look to Windward is a sequel of sorts to Consider Phlebas, Excession demands that you have a sense of how the Culture's AI's work, and Inversions assumes you know how the Contact/Special Circumstances sections of Culture society work). Player of Games takes the same theme that Banks always works with -- our protagonist is uncaring and uninvolved in the politics of the Culture and is thrust into a situation that'll decide the fate of an otherwise inconsequential world that the Culture has decided to uplift.

Banks had this wonderful personable approach. There's a bigger story at play but...it doesn't matter. The Culture is largely populated by nihilists (there's even a sect devoted to solipsism). Player of Games is about our protagonist, his AI handler, and the characters he's pitted against. He knows he has a mission to perform, and he knows the details and the consequences, but it's really simply his open and shut story. A day in the life of the Culture.